Raiders: homage or ripoff?

Boingboing has a good discussion. (YouTube has a typically terrible discussion.)

Good comment by Ryan_T_H on BoingBoing:

Dear everybody that is shocked by this… what you see above is not odd. It’s so normal that is has a name. Many names actually, depending on the medium, but in this case your Film Appreciation 101 professor would probably refer to it as The Language of Film (a good film prof can even say it with the capital letters).Scroll down the BoingBoing main page a little and read part of the comments on all the  copyrighted works that should have come into the public domain this year. There is a lot of talk about shared culture.

What you see above is shared culture.

A director trying to evoke a specific look and feel for a particular shot duplicating parts of a previous work that successfully managed the feat? That’s the job. And it’s hard. Just look at the little clip above. In order to craft one of the finest opening sequences in the history of film Speilberg had to call upon dozens of prior works spanning over a half century of film. Then he had to pick out the tricks that he needs to sell each moment, most of which last only a couple of seconds.

Certain shots work. Some work because we have been trained to respond to them. Some work because they play on ancient visual tricks and queues that were old when the Renaissance artists were using them. These get noted and used again… and again… and again. They form a language. If you want to create this feeling, use this type of shot. It you want to get the audience ready for upcoming action use that. To hint or indicate that a particular character is a villain or hero or not to be trusted, frame them like this or that.

A language. And Spielberg (for all his other faults) is one of the best speakers that has ever worked the industry. Another director who speaks Film impressively well is Michael Bay. It’s one of the reasons that his films are so damn watchable despite being so damn bad.

Montage analysis, 2011

Dirty Dancing

    • number of locations: 5
    • number of cuts: 23
    • cuts/minute: 5
    • shots:
    • close up: 16
      • medium shot: 6
      • long shot: 2
      • tracking shot: 0
    • camera moving: 11/camera still: 12

zoom in: 2/zoom out: 2

Karate Kid

    • number of locations: 1
    • number of cuts: 65
    • cuts/minute: 21
    • shots:
      • close up: 12
      • medium shot: 30
      • long shot: 12
      • tracking shot: 0
    • camera moving: 30/still: 43
    • zoom in: 1/zoom out: 2

Naked Gun

    • number of locations: 11
    • number of cuts: 23
    • cuts/minute: 11
    • shots:
      • close up: 6
      • medium shot: 5
      • long shot: 8
    • tracking shot: 1
    • camera moving: 9/still 16
    • zoom in: 1/zoom out: 2:

Revenge of the Nerds

    • number of locations: 10
    • number of cuts: 23
    • cuts/minute: 11
    • shots:
      • close up: 2
      • medium shot: 16
      • long shot: 5
      • tracking shot: 0
    • camera moving: 2/still: 21
    • zoom in: 0/zoom out: 0

Rocky IV

    • number of locations: 28
    • number of cuts: 111
    • cuts/minute: 56
    • shots:
      • close up: 33
      • medium shot: 34
      • long shot: 13
      • tracking shot: 4
    • camera moving: 44/still: 77
    • zoom in: 22/zoom out: 0

Team America

    • number of locations: 11
    • number of cuts: 29
    • cuts/minute: 25
    • shots:
      • close up: 6
      • medium shot: 16
      • long shot: 7
      • tracking shot: 0
    • camera moving: 6/still: 27 (inc split screen)
    • zoom in: 4/zoom out: 1


Quickshow 2: subjective states of being

Compared to other art forms, film excels in helping an audience experience — feel — a character’s subjective state of being. Jeunet’s Amelie uses many tools, some of which are outgrowths of surrealism, to help us understand what it feels like to be Amelie, as well as other characters in the film.

Clip out 4 short sequences that each use different techniques that allow us to quickly feel/understand/experience the character’s subjective state of being. Try to find at least two subtle examples that you think other students might not have noticed. Elements? Sound. Edits. Camera moves. Full-blown surrealism.

First quarter

Your grade will come from

  • Lola presentation
    • A = title, written definition, good voiceover explaining concept, maybe second clip to deepen concept
    • B = all above but inconsistent
    • C = all finished, but elements missing
    • D = some finished, but not all
  • You Can Count on Me Quickshow
  • You Can Count on Me paper

Quickshow 1: You Can Count on Me

two film conventions
two noticings

Pull out four clips from You Can Count on Me to show the class.

Two of them show a film convention that you have something to say about what the each do to affect the feeling of the scene/the way we view the character/the way it we react/etc.

Two of them are just things you noticed that you think will be interesting to the class.

Due: beginning of class, Monday, October 17